

Any time I would fidget a little, my aim-which was already way too sensitive even after adjusting-would fall completely off of an enemy. However, when the game started up, it felt less stretched, and they even added in some more Switch-specific controls such as motion control. I’m not sure if Activision did this on purpose-as a joke about how old the game is-or if when they added in that screen, they didn’t re-calibrate the image.

Even the Joy-Con instructional message at the beginning of the game looked noisy and old. It was clear the game was not optimized for displays of our age. The opening parts of Jedi Academy that show off the developers’ branding were slightly distorted and stretched across my screen. At the very least, it wasn’t made for modern TVs. I enjoyed the voice acting and the attempts at cutscenes-that, compared to what we have today, felt stilted and choppy-but this port doesn’t feel as if all of it was made for the Nintendo Switch. I got to make a fantasy Twi’lek persona for the game.
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You’re even given a character creation screen with a simple set of choices: race, skin tone, gender, outfit, and Force Crystal. Overall, this story was well executed on, with familiar settings. You’re working with your mentors to take down a Sith cult, the Disciples of Ragnos, who have planted their influence across the galaxy. The story is one I appreciate from the SW universe. Jedi Academy takes place 10 years after the Battle of Endor (or 10 years after the events of Return of the Jedi) and features some major characters. And despite its clumsiness, it was a good introduction. This crash landing gives you a little taste of the exploration and combat you’ll experience in the rest of the game. You meet your soon-to-be best friend, Rosh, and crash land after an assault on the transport taking you to the academy. (It’s technically the last of the Star Wars: Jedi Knight series, but you can play this without having played the others.) In Jedi Academy, you are the character named Jaden, who is on the way to Luke Skywalker’s Jedi Academy to begin training.
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In 2003, Jedi Academy released on PC and the original Xbox console with a positive response from Star Wars (SW) fans and gamers alike. “Star Wars Jedi Knight: Jedi Academy,” which I’m going to just call Jedi Academy for short, is one of those games you might remember fondly for the same reasons. The graphics were the best for their time, and the combat mechanics were sometimes sloppy. I remember games from my teen years vividly.
